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Sundog contains a built-in Preview Synth with 128 different instruments. However, you get the most out of Sundog by connecting it to your DAW with a virtual MIDI cable.
If you use Ableton Live: How to use Sundog with Ableton Live
If you use Bitwig: How to use Sundog with Bitwig
If you use Cubase: How to use Sundog with Cubase
If you use FL Studio: How to use Sundog with FL Studio
If you use Logic Pro X: How to use Sundog with Logic Pro X
If you use Mixcraft: How to use Sundog with Mixcraft
If you use Propellerhead Reason: How to use Sundog with Reason
If you use Reaper: How to use Sundog with Reaper
If you use Presonus Studio One: How to use Sundog with Studio One
If you use Cakewalk Sonar: How to use Sundog with Cakewalk Sonar
If you use a different DAW: How to use Sundog with a DAW
If you know your DAW inside out you simply have to do this: Use a virtual MIDI cable to connect Sundog's MIDI Out to your DAW. Route Sundog's different MIDI channels to different channels of your DAW. Simple as that ;).
This is the same text as in the video. You may want to read it if you want go through the tutorial step by step.
In this quickstart tutorial, I want to show you how to use Sundog to build a song. Including chords, bassline, and melody.
Sundog is not based on AI. It's more like a specialized songwriting solution that makes it easy to craft your own chord progressions, melodies, etc.
Sundog is a standalone software, and you can connect it to any DAW or synth to create your melodies. In this tutorial, I use a virtual MIDI cable to connect Sundog to Ableton Live. Different Sundog channels are connected to different Ableton channels via MIDI.
Sundog contains many tools to create basslines, arpeggios, and melodies very quickly. I will show you these tools later on, but first, let's take a look at the basic concepts.
First, we pick a root note and a scale. Sundog will use this information to make sure that your chords and melodies always stay harmonic.
Pick one of the instrument boxes, then click on "Fill editor with basic sequence". Sundog will create a red line in the Pattern Trigger Editor.
The box above will trigger the pattern below. You can draw lines to control the pitch of the pattern.
Click on a pattern slot to add a note. And click twice to add a stop symbol ("#"). You can also drag and drop steps around. Hold down Control to create a copy.
Sundog includes a big list of factory patterns. Click on "Pattern" and you will see them.
You can click on items to hear a preview - and click a second time to stop.
Let's continue with the drum kit. According to the MIDI standard the MIDI channel 10 is reserved for drums.
Once again, click on "Fill editor with basic sequence". Then click on "Fixed note" and choose a bassdrum.
I will do the same for the hihats and the snare.
Let's take a look at the chords now. Pick an instrument and click on "Chords".
What you see here is a matrix of chords of our scale. You can find triads in the upper part and four note chords in the lower part.
Let's create a chord progression now. Click on the timeline slots and choose your chords.
Click on "Use chords" when you are ready.
Now all we have to do is clicking on "Follow the chords with this instrument".
As you can see, the Source mode is set to "Full Chords" now. For our melody we used "Scale Notes". In "Full chords" mode the pattern will trigger all the chord notes at once.
Let's create a bassline now. Many basslines will focus on the lowest note of the current chord and play it back with a certain rhythm.
So let's click on "Follow the chord notes with this instrument". Play it back.. and lower the octave a bit.
Click on "Oct" with your left mouse button to transpose a note one octave higher. Or use your right mouse button to lower the octave.
Our final step: We will create an arpeggio.
Click on "Follow the chord notes". The Source mode is set to "Chord Notes" now.
This means that the zero in the pattern will play back the first note of the chord. The one will play back the second note, and so on.
This sounds a bit strange right now, and here's why: Normally, an arpeggio plays on the main notes of a chord.
In my example, though, I added an extra bass note to each chord. This is a common technique to tell Sundog which note should be used for the bassline.
Because of that, the 0 plays the bass note, the 1 plays the next note, and so on. We wanna change it so that the 0 will play the first main chord note instead.
Let’s click on "Advanced" and choose "Remove lowest note". That way, the arpeggio will skip the bass note and sound much cleaner and more musical.
In the end, we can simply export our song to the DAW via drag and drop. Pick the small MIDI symbol and drag it to the DAW.
As I said before, Sundog contains many built-in power tools to create arps, basslines, and melodies quickly.
The easiest way to get started is the Actions menu up here. When you click on it, you can see different options to create a solid base for your song.
We can also use this menu to transform or randomize an instrument. For example, we can pick "Transform pattern -> Reverse" to instantly flip the current pattern.
When we do a right click in the Pattern area, we can also find the same Pattern transformation actions here.
There's a lot of other stuff that Sundog can do for you. Just take a look at the other tutorials and check out the manual.
Sundog contains a built-in page which points to an online and an offline help. Just click on the logo in the main view to get there.
You can finde the online manual here. If you need an offline PDF, you can get it there, too.
Also take a look at the included example songs.